Teacher Management System

"Building a GUI based application using Java Swing and AWT package."

By Piyush Karn

28 October 2024
Teacher Management System

Teacher Management System

Master collection framework in Java.

1. Collection Framework in Java

The Java Collection Framework is an essential part of the Java Standard Edition that provides a unified architecture for storing, managing, and manipulating groups of objects. Designed to simplify data handling, the Collection Framework offers interfaces and classes that represent different types of data structures such as lists, sets, maps, and queues. These structures help developers work with collections in a consistent and efficient way, whether they need to store a dynamic list of items, manage unique values, or map keys to values.

Here’s an overview of the main components in the Java Collection Framework:

  1. Core Interfaces: The Collection Framework is built on a set of interfaces, each serving a distinct purpose:

    • List: An ordered collection that can contain duplicate elements. Lists are implemented by classes like ArrayList, LinkedList, and Vector.
    • Set: A collection that does not allow duplicate elements. Popular implementations include HashSet, LinkedHashSet, and TreeSet.
    • Map: An interface for mapping unique keys to values, allowing fast lookups by key. Implementations include HashMap, LinkedHashMap, and TreeMap.
    • Queue: Used to handle ordered elements in a specific sequence for processing. Classes such as PriorityQueue and LinkedList implement this interface.
  2. Implementations: The framework includes ready-to-use classes that implement these interfaces, offering a variety of data structures to meet different performance and usage needs. For example:

    • ArrayList is a resizable array, ideal for storing elements in sequential order.
    • HashMap offers fast access to data through key-value pairs and is frequently used for caching and lookups.
    • TreeSet and TreeMap maintain elements in sorted order, which can be beneficial for applications where order is important.
  3. Algorithms: The Collections class provides static methods for common algorithms, like sorting, searching, and shuffling. These methods operate on collections to perform tasks without requiring explicit loops, making the code cleaner and more efficient.

  4. Benefits: Using the Collection Framework brings many benefits, including reduced development time, improved code quality, and enhanced performance. It promotes code reusability, helps developers avoid reinventing common data structures, and provides tested, efficient implementations.

The Java Collection Framework not only simplifies data management but also serves as a foundation for handling complex data structures efficiently, making it an invaluable tool for Java developers working on anything from basic applications to enterprise-level software.

2. Swing and Abstract Window Toolkit (AWT) Packages

Java Swing and AWT (Abstract Window Toolkit) are two key packages within Java’s standard library for creating graphical user interfaces (GUIs). They provide developers with the tools to build interactive desktop applications with various components like windows, buttons, text fields, and more. Here’s an overview of each package and how they contribute to GUI development in Java:

1. Abstract Window Toolkit (AWT)

The AWT package (java.awt) is Java’s original GUI toolkit and provides the basic building blocks for creating windowed applications. AWT components are “heavyweight,” meaning they rely on the underlying system’s native GUI components, leading to a more platform-dependent look and feel. Some core features of AWT include:

  • Basic UI Components: AWT offers essential GUI elements like buttons, labels, text fields, checkboxes, and panels.
  • Event Handling: It includes an event model that allows developers to handle user interactions like button clicks and keystrokes.
  • Drawing and Graphics: With classes like Graphics, AWT allows developers to perform custom drawing, making it ideal for creating simple graphics or visual elements within applications.
  • Window and Layout Management: AWT provides layout managers (such as BorderLayout, FlowLayout, and GridLayout) that handle the positioning of components within a window.

While AWT is a fundamental package, its reliance on native GUI components can make applications appear inconsistent across different platforms. It has since been largely superseded by Swing, which provides a more flexible and consistent way to build GUIs.

2. Swing

Swing (javax.swing) builds on top of AWT, adding a richer set of components and more advanced features to create modern, cross-platform GUIs. Unlike AWT, Swing components are “lightweight,” meaning they’re entirely written in Java and don’t rely on native components, making them look and behave consistently across platforms. Key features of Swing include:

  • Advanced UI Components: Swing offers a wide range of sophisticated components, such as tables (JTable), trees (JTree), tabbed panes (JTabbedPane), and more. These components allow for the creation of complex user interfaces.
  • Pluggable Look and Feel: Swing allows applications to adopt various look-and-feel themes, such as the default Java “Metal” theme or a platform-specific theme. Developers can even create custom themes for their applications.
  • Customizable Components: Swing components are highly customizable, enabling developers to modify their appearance and behavior extensively.
  • Enhanced Event Handling: Swing includes an advanced event-handling model that builds upon AWT’s model, allowing for greater control over user interactions.
  • Painting and Graphics: Swing makes it easy to create custom graphics and animations within components by overriding their paintComponent methods, enabling complex visual effects and interfaces.

3. Differences Between Swing and AWT

While AWT and Swing both serve GUI development, they differ significantly:

  • Platform Dependence: AWT uses native resources, while Swing is platform-independent, ensuring a uniform appearance.
  • Component Set: Swing has a more extensive component set with richer features, whereas AWT has more basic components.
  • Customization and Extensibility: Swing is more flexible, allowing developers to override and customize components easily, unlike AWT.

Project Tutorial

Installation of Java

How to Install Java on Windows and macOS Using the Terminal

Java is a powerful programming language used for everything from web development to large-scale applications. Here’s a guide to install Java on both Windows and macOS, covering steps for Windows using the Command Prompt and for macOS using Homebrew.

Installing Java on Windows via Command Prompt

On Windows, the process involves downloading the Java Development Kit (JDK) installer from Oracle’s website and setting up environment variables.

Step 1: Download the JDK

  1. Visit the Oracle JDK download page.
  2. Select the latest version of JDK for Windows and download the .exe installer.
  3. Run the downloaded installer and follow the prompts to install Java.

Step 2: Set Up Environment Variables

After installation, you’ll need to configure the PATH environment variable so that Java can be accessed from the Command Prompt.

  1. Open the Command Prompt as Administrator by typing cmd in the Start menu, then right-clicking and selecting Run as administrator.
  2. To verify if Java was installed correctly, type:
    java -version
    You should see the version of Java that you installed.
  3. If Java isn’t recognized, manually add it to the PATH:
    • Go to Control Panel > System and Security > System.
    • Click on Advanced system settings, then click on Environment Variables.
    • Under System Variables, find the Path variable, select it, and click Edit.
    • Click New and add the path to your Java bin directory. It should look something like C:\Program Files\Java\jdk-XX\bin (replace XX with your JDK version).
  4. Restart the Command Prompt and run java -version again to confirm the installation.

Installing Java on macOS via Homebrew

Step 1: Install Homebrew (If Not Already Installed)

If you don’t have Homebrew installed, open Terminal and run:

/bin/bash -c "$(curl -fsSL https://raw.githubusercontent.com/Homebrew/install/HEAD/install.sh)"

Follow the on-screen instructions to complete the installation.

Step 2: Install Java Using Homebrew

  1. Open the Terminal app on your Mac.
  2. Use the following command to install the latest version of the OpenJDK:
    brew install openjdk

Step 3: Verify the Installation

To confirm that Java is installed, type:

java -version

The Terminal should display the version of Java you installed.

Final Checks and Configuration

After installation, it’s a good idea to verify that Java is configured correctly by running a simple test. Create a Java file (e.g., HelloWorld.java) with the following content:

public class HelloWorld {
     public static void main(String[] args) {
          System.out.println("Hello, Java!");
     }
}

Now that we have installed Java, we can proceed to installation and using the project.

Cloning the Project

Use git clone command to clone the project:

git clone https://github.com/piiyuushh/teacherMgmtSystem.git

Then use your IDE and open the folder in the IDE. You can either use vscode or BlueJ which is recommended.

Install recommended extensions to run the project such as code runner in vscode.

Or you can also use terminal commands to run the app.

Executing the Program

For Windows Users:

To run a Java file in Windows using the terminal, follow these steps:

  1. Open Command Prompt: Search for “cmd” in the Start menu and open it.
  2. Navigate to the Directory: Use the cd command to navigate to the folder containing your Java file. For example, if your file is in C:\Users\YourUsername\JavaProjects, enter:
    cd C:\Users\YourUsername\JavaProjects
  3. Compile the Java File: Use the javac command to compile the file. Replace YourFile.java with the actual file name:
    javac YourFile.java
    This will create a .class file in the same directory if there are no syntax errors.
  4. Run the Compiled Class File: Use the java command to run the compiled class. Don’t include the .class extension:
    java YourFile

For example, if your Java file is named HelloWorld.java, the commands would be:

javac HelloWorld.java
java HelloWorld

You should see the output of the program printed in the Command Prompt.

For Mac users:

To run a Java program on macOS using the Terminal, follow these step-by-step instructions:

Step 1: Open Terminal

  • Press Command + Space to open Spotlight, type Terminal, and press Enter to open it.

Step 2: Navigate to the Directory with the Java File

  • Use the cd command to go to the directory containing your Java file. If your file is in Documents/JavaProjects, for example, you would type:
    cd ~/Downloads/TeacherManagementSystem

Step 3: Compile the Java File

  • Use the javac command to compile the Java file. For example, if your file is named HelloWorld.java, type:
    javac HelloWorld.java
    This will create a HelloWorld.class file in the same directory if there are no syntax errors.

Step 4: Run the Compiled Java Program

  • Use the java command to run the program, but don’t include the .class extension. For example:
    java HelloWorld

Step 5: Verify Output

  • If everything is correct, you should see the program’s output printed in the Terminal.
  1. Open Terminal.
  2. Navigate to the file directory:
    cd ~/Downloads/TeacherManagementSystem
  3. Compile the program:
    javac HelloWorld.java
  4. Run the program:
    java TeacherGui.java

These steps set up a basic workflow for running Java program on windows and macOS.

Now use the GUI app and visit the github link to fix available errors or bugs you find.

⭐️Github